An interactive magazine
Completed in the third study year as part of the module ‘Interaction Design’.
In this project we had to choose a magazine and make it interactive according to its characteristics. I chose ‘Print Isn’t Dead’ and opted for reverse games, whereby I turned all its 'print' elements into interactive ones.
In addition, I addressed the unconventional grid of interviews and made it interactive by letting it out of the boundaries of the screen so that it could ‘hover in space’.